Rivandall - Eastern Elven warriors with straight sword, Middle rings miniatures for wargame D&D, Lotr, Medbury miniatures

$10.69

Shipping to United States: $7.13


Printed in solid non-hollowed resin (no holes).
Good quality resin (40€/kg).
Bases not supplied.

28mm scale (for Lotr/D&D).

These models were made by Medbury miniatures and are sold under license.

https://www.patreon.com/medburyminiatures/posts

Everspring, the Eternal Refuge
Geography: The Island of the Silver Crown
Everspring is a land of breathtaking beauty, an island kingdom lost in time, nestled amidst the vast ocean that separates the continents. The island itself is dominated by a great central lake, Lake Ethirion, whose waters shimmer with an ethereal glow beneath the starlit sky. From its shores rise the ancient forests of Latharion, where silver-leafed trees tower high above, their roots entwining with veins of enchanted stone. The island is rich in mineral resources, particularly Eldralite, a rare metal used in the forging of the finest elven weapons and armor, known for its resilience and mystical properties.

To the east, across the Azure Straits, lies the militarized and industrial empire of Gryndor, ever-expanding and seeking dominion over land and sea. To the northeast, the arid Dunes of Qarath stretch toward the horizon, a land of shifting alliances and ruthless warlords. To the south-southeast, the enchanted kingdom of Sylvara shares close ties with Everspring, their histories deeply intertwined. Finally, to the west, across the open sea, lies Mirelm Haven, the great floating city of commerce and diplomacy. This proximity has fostered strong maritime trade, making Mirelm Haven Everspring’s most vital trading partner.

The coastline of Everspring is rugged and difficult to navigate for those unfamiliar with its waters, protected by reefs and shifting tides. Its natural defenses are further bolstered by the Sentinel Isles, a chain of watchposts and fortresses dotting the ocean approaches. These strongholds house both warriors and seers, ensuring that any approaching threat is spotted long before it reaches the shores of Everspring.

A History That Remembers the Time Before
Unlike many of the younger civilizations of the world, Everspring holds within its borders some of the last living witnesses to the world before the Great Cataclysm. Their ancient tomes, memories, and oral traditions speak of an era when the sky was clear, and the lands beyond the seas were not yet scarred by war and ruin. Before the coming of the Wyverns from the North, before the arrival of the Men from the South, before the shrouding of the heavens—the world belonged to the Elves and the Gorathians.

The Gorathians, long thought to be an extinct race, once shared this world with the Elves, dwelling in their subterranean halls, crafting wonders of stone and metal. They were neither allies nor enemies but distant cousins of the Eldar, and their disappearance after the Cataclysm remains one of the great mysteries of Everspring’s scholars.

When the Great War against Agramon began, Everspring did not rush into battle. Their philosophy has always been one of strategic patience, knowing that to engage in reckless conflict is to squander the most precious resource of all—the lives of their people. King Thalathar, already an ancient and wise ruler at the time, orchestrated a masterful campaign, not through brute force, but by isolating Agramon’s forces, severing his supply lines, and turning his allies against him. Without Everspring’s intervention, the war might have lasted centuries longer. Thalathar’s strategy led to the eventual downfall of the dark empire, and his legacy as one of the greatest tacticians in history is undisputed.

Yet, even after Agramon’s fall, the world did not return to what it once was. The kingdoms of men spread further, new threats arose, and the skies remained ever dimmer than they had been in the time before. While Everspring was victorious, it was also changed. The golden age of the Elves had ended, and the world had become a place where survival depended not only on wisdom, but also on vigilance.

The Balance of War and Beauty
The people of Everspring are not only warriors but also forgers, artisans, and scholars, who see beauty as an extension of strength. Their weapons are not merely tools of war but masterpieces of craftsmanship, each blade and bow designed with grace, precision, and purpose. Their armor, though offering exceptional protection, is as light as woven silk, allowing their warriors to move with unmatched speed and agility.

While their numbers are few compared to the rising human empires and the war machines of Gryndor, every soldier of Everspring is a master of both war and strategy. Their philosophy dictates that battles should never be fought unless victory is assured. Every war must be won before the first arrow is loosed. This has led to a long tradition of strategic supremacy, ensuring that when Everspring marches to war, they do so only under the most favorable conditions.

The island’s warriors are trained not only in direct combat but in the art of misdirection, deception, and psychological warfare. The Tolori, Everspring’s elite naval infantry, are feared across the seas for their devastating precision strikes, capable of crippling an enemy fleet before a battle has even begun. Their blade-dancers, swift and deadly, embody the philosophy of “one strike, one kill,” dispatching foes with a level of efficiency that is almost poetic in its brutality.

Despite their strategic brilliance and martial prowess, Everspring remains a kingdom of peace by design. War is not sought, only endured when necessary. The scars of the past linger, and while their warriors train for the conflicts to come, their hearts remain dedicated to preserving the harmony and artistry that define their people.

A Kingdom at the Crossroads of Time
Everspring stands as a living relic of an era long past, a kingdom where memories of the world before the Cataclysm still shape the decisions of its rulers. King Thalathar, who has seen ages rise and fall, understands better than most that change is inevitable, but he also knows that rushing into the future blindly is the folly of the young.

As war drums sound across distant lands, and ancient threats begin to stir once more, the Elves of Everspring must choose their course. Will they remain observers of history, waiting and watching as the world changes around them? Or will they step forward once more, guiding the fate of nations as they did in the wars of old?

The world watches Everspring, knowing that when they move, it is never without purpose. And when they act, the course of history is forever changed.

Guardians of the Past, Masters of the Present
The wind whispers through the forests of Everspring, carrying the echoes of a forgotten age. This kingdom, frozen in timeless grace, does not merely exist—it watches, it preserves, it shapes. Every tree, every stone, every river carries the memory of a world before the cataclysm, before the sky darkened, before the wyverns descended from the north and men arrived from the south. A world where elves walked alone, where only the ancient Gorathians shared the land with them.

But time moves forward, relentless and unforgiving. Everspring did not endure by accident—it survived through cunning, patience, and absolute mastery of war. Here, every battle is a work of art, every victory a masterpiece planned long before the first strike.

A Realm of Ancient Nobility
Everspring is unlike any other kingdom. It does not drift with the tides of fate—it bends them to its will. Its people were born to rule, to create, to wage war with the elegance of a poem and the precision of an artisan. It is a world where steel sings under the hammer of master forgers, where palaces rise not as fortresses, but as symphonies of marble and sacred wood.

At the Heart of the Realm: King Thalathar, the Eternal Sovereign
At the heart of this realm, seated upon a throne of wisdom and foresight, reigns King Thalathar, the Eternal Sovereign. He is not king because of birthright—he is king because he has earned it, century after century, trial after trial. Before the Great War began, he had already foreseen its end. He never sought glory, yet it came to him, inevitably. For in a world of shadows and blood, he is the one who sees beyond chaos, who weaves victory as a master weaver composes a perfect tapestry.

Yet even an immortal king does not rule alone. At his side stands a council of sages and warriors, each a legend in their own right:

The Pillars of Everspring
Celandir, the Steward
Master of trade and diplomacy, Celandir is the silent architect who ensures Everspring remains the crossroads of knowledge and wealth. Every deal struck, every treaty signed, every coin that flows through the kingdom has, at some point, passed beneath his gaze. He does not command armies, yet he holds the power to shape wars with a stroke of his pen.

Eldarion, the Supreme General
A descendant of a lineage of heroes, Eldarion wields not only his enchanted blade but also a mind as keen as the steel he carries. A tactician of unmatched brilliance, his strategies ensure that Everspring never fights a battle it cannot win. To him, war is not about numbers or brute strength—it is about the art of control, about dictating the flow of battle before the enemy even understands they have already lost.

Feynar, the Admiral and Swordmaster
On the sea, he is a storm. On land, he is a duel that ends before it begins. Feynar, admiral of the Everspring fleet and master of the Tolori marine warriors, commands the waves with ruthless efficiency. His swordplay is poetry in motion, a dance of light and steel that few have lived to witness twice. When war comes, it is he who ensures that no enemy fleet ever reaches Everspring’s shores.

Faelanor, the Shadow Diplomat
Not all alliances are forged in daylight, and not all truths are spoken aloud. Faelanor operates in the unseen corridors of power, where words are sharper than blades and trust is the rarest currency. Born of Sylvara, he walks the line between worlds, a dealer in secrets and promises, forging pacts that no official document would ever acknowledge. When diplomacy fails, it is Faelanor who ensures that the enemy's downfall begins from within.

Tharion, the Last Bastion
More than a warrior—Tharion is a legend. His name is spoken in hushed awe, his presence on the battlefield a turning point in history itself. Where he stands, the tide shifts. Where he fights, the enemy falters. Those who doubt the power of elves have never seen Tharion in battle.

Geography: The Island of the Silver Crown
Everspring is a land of breathtaking beauty, an island kingdom lost in time, nestled amidst the vast ocean that separates the continents. The island itself is dominated by a great central lake, Lake Ethirion, whose waters shimmer with an ethereal glow beneath the starlit sky. From its shores rise the ancient forests of Latharion, where silver-leafed trees tower high above, their roots entwining with veins of enchanted stone. The island is rich in mineral resources, particularly Eldralite, a rare metal used in the forging of the finest elven weapons and armor, known for its resilience and mystical properties.

To the east, across the Azure Straits, lies the militarized and industrial empire of Gryndor, ever-expanding and seeking dominion over land and sea. To the northeast, the arid Dunes of Qarath stretch toward the horizon, a land of shifting alliances and ruthless warlords. To the south-southeast, the enchanted kingdom of Sylvara shares close ties with Everspring, their histories deeply intertwined. Finally, to the west, across the open sea, lies Mirelm Haven, the great floating city of commerce and diplomacy. This proximity has fostered strong maritime trade, making Mirelm Haven Everspring’s most vital trading partner.

The coastline of Everspring is rugged and difficult to navigate for those unfamiliar with its waters, protected by reefs and shifting tides. Its natural defenses are further bolstered by the Sentinel Isles, a chain of watchposts and fortresses dotting the ocean approaches. These strongholds house both warriors and seers, ensuring that any approaching threat is spotted long before it reaches the shores of Everspring.

A History That Remembers the Time Before
Unlike many of the younger civilizations of the world, Everspring holds within its borders some of the last living witnesses to the world before the Great Cataclysm. Their ancient tomes, memories, and oral traditions speak of an era when the sky was clear, and the lands beyond the seas were not yet scarred by war and ruin. Before the coming of the Wyverns from the North, before the arrival of the Men from the South, before the shrouding of the heavens—the world belonged to the Elves and the Gorathians.

The Gorathians, long thought to be an extinct race, once shared this world with the Elves, dwelling in their subterranean halls, crafting wonders of stone and metal. They were neither allies nor enemies but distant cousins of the Eldar, and their disappearance after the Cataclysm remains one of the great mysteries of Everspring’s scholars.

When the Great War against Agramon began, Everspring did not rush into battle. Their philosophy has always been one of strategic patience, knowing that to engage in reckless conflict is to squander the most precious resource of all—the lives of their people. King Thalathar, already an ancient and wise ruler at the time, orchestrated a masterful campaign, not through brute force, but by isolating Agramon’s forces, severing his supply lines, and turning his allies against him. Without Everspring’s intervention, the war might have lasted centuries longer. Thalathar’s strategy led to the eventual downfall of the dark empire, and his legacy as one of the greatest tacticians in history is undisputed.

Yet, even after Agramon’s fall, the world did not return to what it once was. The kingdoms of men spread further, new threats arose, and the skies remained ever dimmer than they had been in the time before. While Everspring was victorious, it was also changed. The golden age of the Elves had ended, and the world had become a place where survival depended not only on wisdom, but also on vigilance.

The Balance of War and Beauty
The people of Everspring are not only warriors but also forgers, artisans, and scholars, who see beauty as an extension of strength. Their weapons are not merely tools of war but masterpieces of craftsmanship, each blade and bow designed with grace, precision, and purpose. Their armor, though offering exceptional protection, is as light as woven silk, allowing their warriors to move with unmatched speed and agility.

While their numbers are few compared to the rising human empires and the war machines of Gryndor, every soldier of Everspring is a master of both war and strategy. Their philosophy dictates that battles should never be fought unless victory is assured. Every war must be won before the first arrow is loosed. This has led to a long tradition of strategic supremacy, ensuring that when Everspring marches to war, they do so only under the most favorable conditions.

The island’s warriors are trained not only in direct combat but in the art of misdirection, deception, and psychological warfare. The Tolori, Everspring’s elite naval infantry, are feared across the seas for their devastating precision strikes, capable of crippling an enemy fleet before a battle has even begun. Their blade-dancers, swift and deadly, embody the philosophy of “one strike, one kill,” dispatching foes with a level of efficiency that is almost poetic in its brutality.

Despite their strategic brilliance and martial prowess, Everspring remains a kingdom of peace by design. War is not sought, only endured when necessary. The scars of the past linger, and while their warriors train for the conflicts to come, their hearts remain dedicated to preserving the harmony and artistry that define their people.

A Kingdom at the Crossroads of Time
Everspring stands as a living relic of an era long past, a kingdom where memories of the world before the Cataclysm still shape the decisions of its rulers. King Thalathar, who has seen ages rise and fall, understands better than most that change is inevitable, but he also knows that rushing into the future blindly is the folly of the young.

As war drums sound across distant lands, and ancient threats begin to stir once more, the Elves of Everspring must choose their course. Will they remain observers of history, waiting and watching as the world changes around them? Or will they step forward once more, guiding the fate of nations as they did in the wars of old?

The world watches Everspring, knowing that when they move, it is never without purpose. And when they act, the course of history is forever changed.

Guardians of the Past, Masters of the Present
The wind whispers through the forests of Everspring, carrying the echoes of a forgotten age. This kingdom, frozen in timeless grace, does not merely exist—it watches, it preserves, it shapes. Every tree, every stone, every river carries the memory of a world before the cataclysm, before the sky darkened, before the wyverns descended from the north and men arrived from the south. A world where elves walked alone, where only the ancient Gorathians shared the land with them.

But time moves forward, relentless and unforgiving. Everspring did not endure by accident—it survived through cunning, patience, and absolute mastery of war. Here, every battle is a work of art, every victory a masterpiece planned long before the first strike.

Even their games are battles of intellect. The Game of Starlit Paths, a complex strategy game passed down through the ages, is used to train generals. To defeat an opponent in it is not merely to win—it is to prove one’s mind is sharper, one’s foresight deeper.

The elves of Everspring do not act on impulse. They shape the world as a sculptor carves stone—methodically, with precision, with intent.

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Processing time

1-4 business days

Estimated shipping times

  • France : 7 - 10 business days
  • North America : 12 - 20 business days

I'll do my best to meet these shipping estimates, but can't guarantee them. Actual delivery time will depend on the shipping method you choose.

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Buyers are responsible for any customs and import taxes that may apply. I'm not responsible for delays due to customs.

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  • Accepts Etsy gift cards

Returns & Exchanges

I gladly accept returns and exchanges

Just contact me within: 14 days of delivery

Ship items back to me within: 30 days of delivery

I don't accept cancellations

But please contact me if you have any problems with your order.

Conditions of return

Buyers are responsible for return shipping costs. If the item is not returned in its original condition, the buyer is responsible for any loss in value.

Frequently Asked Questions

Return policy?

We apply, the satisfied or refunded. So we do not accept returns. If there is a problem with the order we will resend or refund you, it's easier.

Production time?

In general, articles are produced in series to have stock available and to send orders within 2 to 3 days. However, some items with less sales may take 1 week. It is therefore better to allow one week on average for shipping. Do not hesitate to contact us if your order is urgent, for example for a work commission.

Lost packages?

It sometimes happens that the package is lost, damaged or amputated by the carrier. In these cases we will offer you either a reshipment or a refund.

PLA or Resin?

We mostly use SUNLU PLA+, and good quality resin (arround 50$/L). The FDM printed PLA is printed at 0.2mm / layer (usually 0.1 for high quality) and is cheaper than Resin (0.05mm/layer). We strongly advise you to choose Resin printed article to get the best quality on small details. But in most case PLA gives a good enough tabletop experience.

Resin miniatures quality?

The evolution of technology has made possible to have a quality that is far superior to failcasting, although still inferior to last generation plastic injection.

We try to harden the miniatures enough but not too hard to keep them easy to rework / customize. We remove the vast majority of supports, but a small part may remain, especially on small, very thin parts.

Our pricing policy does not allow us to have perfect quality control. However do not hesitate to contact us in case, we will resend the damaged miniatures as soon as possible.

Resin miniatures treatment?

Then make sure you have a very strong glue to assemble them, or use milliput/greenstuff in addition at the intersections. The best glue is GW's. Unlike plastic, the parts must be tightened very hard for at least 20 seconds. The best method is to use a thin layer of greenstuff or white wood glue at the intersections; the green stuff sticks well to the resin and sticks well so it solves the problem.

Customization?

We're happy to consider customization requests, and some of our products are designed with customization in mind. However, due to time constraints, we're unable to take on modeling requests for strictly personal projects at the moment.

Team and synergy?

As the project grows, the team widens and specializes. Everyone remains very free and brings their specific know-how. We would prefer to share the profits if we can provide you with better service in return. And we still have a lot of projects in the pipeline, which will require new skills.

Current collaborations?

At the moment, we're collaborating with several YouTubers from France who generously provide us with feedback and expose us to their audience. In the upcoming months, we're planning to expand our services to other wargame channels that speak English. Specifically, our game accessories can significantly improve the readability of online battle reports. Moreover, we aim to collaborate with other 3D modeling artists. If you possess the necessary skills and are interested in contributing to the growth of the Damocles world, or if you're considering starting a YouTube channel and would like a free set to begin with, please don't hesitate to contact us.

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